For our 2nd Year game collaboration unit our group decided to create a retro arcade style driving game, with the focus being to outrun a police AI and get a high score. As part of the group my job was to create my share of the 3D assets, as well as texture them, I focused on buildings and road pieces, as well as some NPC assets which never made it into the final game.
NUA 2017 2nd Year Group Project